The Future of Video Gaming

Cover Art for The Future of Video Gaming

Since their modest start in the 1970s, video games have become the biggest entertainment business in the world. While growing a global audience numbering billions, the medium has gone through many changes and improvements. The future promises many more: new genres, more inclusive multiplayer worlds, and the near-infinite gaming metaverse.

ISBN Number
9781678213404
Trim Size
6 1/2" x 9 1/4"
Binding Type
Library
Number of Pages
64
Author
Tom Streissguth
Publisher
ReferencePoint Press/Creative Education
Copyright Date
2027
Dewey Number
004.678
Reading Level
6-12